The game chronologically marked the beginning of Sonic's full transition to 3D after failed experiments with Sega's preceding console, Sega Saturn. Whilst this was Sega's first 3D game to star their mascot character Sonic, the DX port was actually launched a year after its successor, Sonic Adventure 2: Battleon the Nintendo console. It is a remake of the original Sonic Adventure that was previously launched with the Dreamcast in 1999, Sega's last console before shifting to being a third-party developer. Romaji: Sonikku Adobenchā DX) is a Sonic the Hedgehog game released in 2003 for the Nintendo GameCube console. Robotnik's Mean Bean Machine, as the screen freezing was the most severe there.Soundtrack Sonic Adventure DX: Director's Cut ( JP Japanese: ソニックアドベンチャーDX The duration varies from game to game, but most minigames can be played from start to finish. Every once in a while, these Game Gear games will have the screen freeze for a few moments. However, I ran into problems once I tried out the unlockable minigames. The main game itself was playable from start to finish without any issues for me. Those who understand the language they've selected will do fine and, as I've said, the game is essentially fully playable under either backend using this build. Text is still invisible in areas of the game but the majority seems to be present (only really tested under the OGL backend) this can be annoying if using the Japanese voices in conjunction with English text depending on when the text decides to not appear and how important said text is. Game runs full speed as far as I've played on both the D3D and OGL backends at 4xIR and no extra effects added. Direct3D is much worse with the invisible HUD and text issue so use OpenGL. The game runs at fullspeed with some very minor slowdown here and there that mainly happens with a bunch of stuff on screen. Outside of those areas, the issue doesn't exist elsewhere no longer. The levels that are effected are Emerald Coast part two, and the Egg Carrier adventure field after the sky deck outside. The issue with invisible text is persistent on some screens on the city adventure field, and now the HUD seems be invisible as well in these instances, including the pause menu. Game runs with slowdown to 50FPS but with OpenGL it's a bit faster, but it could be my CPU since others are not having issues with slowdown. The graphics don't work properly without EFB copies set to texture. Switching to Direct3D could have fixed the problem, but I don't remember if that worked and that backend has worse slowdown as well. Adjusting the Texture Cache Slider does nothing to make the text visible again. There is an issue concerning invisible text when speaking to people and interacting with the monitors. If your not playing this on a laptop (like me, heh) I am positive that you can handle the higher settings Couldn't handle DSP LLE, but runs fine with DSP HLE. However, doing this makes the frame rate drop. Looks beautiful with higher resolutions and anti aliasing. Works great, but crashes randomly and save states don't work. Very laggy, 20-30FPS, but otherwise accurate emulation This title has been tested on the environments listed below:
However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. The graph below charts the compatibility with Sonic Adventure DX: Director's Cut since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.Ĭompatibility can be assumed to align with the indicated revisions. Only configuration options for the best compatibility where they deviate from defaults are listed. Use these Action Replay codes to correct aspect ratio. Sonic Adventure DX: Director´s Cut was designed with the expectation of square pixels, which the GameCube doesn't have, so the game looks slightly slimmer than its developers intended. Don't forget to visit your favorite Chao in the Chao Garden where you can take a break from saving the world and pit your Chao against others in a variety of tournaments. Whether you play as Sonic, Tails, Knuckles, Amy Rose, Big the Cat, or E102 Gamma, you'll get a unique adventure every time as each character has their own deep storyline and unique type of gameplay. There are 12 exciting Bonus Games to unlock in the form of classic Sonic Game Gear titles. Get ready to go on 50 new adventures in the all-new Mission Mode as you strive to dismantle the evil genius' plans to rule the world. Eggman is up to his old tricks again, but in this special Director's Cut version, there are a whole lot more of them to trip up Sonic and his pals. In Sonic Adventure DX: Director´s Cut Dr.